guildprogress.com

EverQuest 2

Boss and Zone Progression Corrections

by Xxav on June 16, 2009, 12:27 am, under EverQuest, EverQuest 2

I’ve received a few emails regarding missing bosses and/or zones from the EQ and EQ2 portions of the site. I will admit that I no longer play these games and may be out of the loop in terms of raid progression. In the past I have scoured the web looking for clues as to what bosses and zones make up the PvE progression but this information tends to be hard to find or has discrepencies.

Getting to the point, I am asking for visitors to post here with any suggetions, corrections, or mistakes they may find in regards to PvE progression in EQ and EQ2. Thanks a lot for your help!

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Additional Badge Layouts Added

by Xxav on June 16, 2009, 12:21 am, under EverQuest, EverQuest 2, Site Updates, World of Warcraft

I’ve finally gotten around to adding a few more options for the guild badges. You are now able to choose a tall or wide badge in addition to the small square badge. These new badge sizes include two eras worth of stats. You can build them using the “Build Guild Badge” link in the guild sidebar. If you run into any problems or have any suggestions, don’t hesitate to comment here!

I am also interested in hearing what new features you would like to have added to the site. Please drop me a note here or use the contact button at the bottom of the site. Thanks for visiting!

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Munzok’s Material Bastion Added

by Xxav on April 19, 2009, 9:00 pm, under EverQuest 2

I just added Munzok’s Material Bastion to the database for EQ2. Sorry for the delay in getting this online!

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Major Update to Data Collecting

by Xxav on March 11, 2009, 5:47 pm, under EverQuest, EverQuest 2

Due to the inaccuracies involved in automatically collecting data from the EQPlayers/EQ2Players site we are no longer automatically adding kills. However, we will still be automatically collecting guild names. Now for the good news…

We revamped our manual kill submission process to allow players to modify existing kills. If there is a kill with an incorrect date, simply resubmit it and it will overwrite the old one.

We also have begun removing kills that have received too many thumbs down. These kills will reappear on the verification page.

Please remember that any kill that is submitted must be verified by at least one other user before it will be placed into the database. You may view unverified kills here.

Our ultimate goal with this transition is to provide more accurate information. Should you have any questions or comments regarding this new process please do not hesitate to contact us! Thanks for visiting!

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Guilds Badges and Rankings

by Xxav on February 20, 2009, 5:37 pm, under EverQuest, EverQuest 2, Site Updates, World of Warcraft

I just wanted to let everyone know that we are planning on creating guild badges that will allow you to display your rank on your guild’s website. We’re also going to be analyzing and fine-tuning our rankings system. Look for these to be rolled out in early March.

Thanks for all the feedback and suggestions everyone has sent so far! Also, the amount of people helping us collect data has been a big help. It currently takes about 10 days to scan our entire database of 160,000+ guilds. If you’re interested in helping, click here.

One more quick note, we’re going to be updating the rankings 4 times a day now instead of once a day. They will once again be updated at 12am, 6am, 12pm, and 6pm (EST) daily. While visiting during these times you may experience slow downs which should last no more than 5 minutes.

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